The Good Behavior Game is a team-based classroom behavior management strategy that promotes positive behavior and has shown positive long-term impacts for students. AIR's Good Behavior Game team joined the Brazilian Ministry of Health to pre-pilot the Good Behavior Game in Brazil.
From 1992–2004, the Center for Special Education Finance (CSEF)—a national technical assistance center funded by the U.S. Department of Education’s Office of Special Education Programs—addressed fiscal policy questions related to the delivery and support of special education throughout the United States. A major undertaking for CSEF was the Special Education ...
Existing research reveals that many school sites face environmental and health problems that affect education outcomes. This project, funded by the AIR Equity Initiative, will implement a series of coordinated activities to highlight health conditions that negatively impact achievement in schools attended primarily by children of color. ...
In 2013, the State of Indiana addressed prison overcrowding by adopting legislation providing alternative sentencing for lower-level nonviolent felonies, and increasing the proportion of offenders under correctional supervision in the community. The new law allows many sentences to be fully suspended, but is tougher on violent offenses by increasing the ...
The purpose of this project is to plan, research, design, and execute the annual Indicators of School Crime and Safety, a flagship report co-sponsored by the National Center for Education Statistics and the Bureau of Justice Statistics.
The Medical Legal Partnership is one of the initiatives funded by the New York County District Attorney’s Office Criminal Justice Investment Initiative.